Logre

Logre is a large arctic continent in the northern most corner of Lagaard, 'ruled' by the god of survival: Zolda. A large slab of ice and snow, there is little to no actual land on the continent. Vegetation is impossible to grow without any magical incentive, leading to the inhabitants of Logre to be rather brutal and savage, as they have no other choice in order to survive in the north.

Logre is split up into two parts, the Outer Edges by the ocean where the humanoids live, and then in the landlocked center of the continent lies the Jotun Lands, where the giants live.



Outer Edges
The Outer Edges are harsh tundra where the people have to do what they can to survive. Dangerous wildlife roams the lands, the easiest thing to hunt being a Lagombi, a large primal rabbit that could tear a bear to shreds. A handful of tribes exist within these lands, each trying to take advantage of the small bit of Logre they've settled by.

Because of these harsh conditions the people have adapted to be harsh as well. If a tribes numbers are getting too low, then it is common place for them to raid another tribe and kidnap members from them (as well as whatever resources they can find). The people believe that this is necessary, the doctrine of Zolda stating that one must do everything in their power to survive, no matter the cost.

Innovation is scarce within the lands of Logre, all of the followers of Zolda not wanting to attempt experimentation due to the fear of losing valuable resources.

The current five tribes in the Outer Edges of Logre are: Scyfling (Where Vigdis and the other pilgrims are from), Fjallvali, Baklif, Hafvitar, Risastor.